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Unreal Shooter

Team:

Solo Project

Role:

Solo Developer

Engine:

Unreal

Dev time:

3 weeks

Description

This project is a first-person hoard shooter with upgrades and different types of weapons. The player chooses their upgrades and clear waves of enemies until they eventually win. 

Highlights

Personal project​

Weapon upgrades 

Player agency as a focus

Roborun

Team:

Team 5 Soda

Engine:

Unity

Role:

Tech Designer

Dev time:

3 Weeks

Description

Roborun is a 3-lane runner game where you dodge obstacles and collect cans in a given time to win!

Highlights

First team project

Prefab manager

Game balance

Inventory Project

Team:

Solo Project

Role:

Solo Developer

Engine:

Unity

Dev time:

3 Weeks

Description

This project is a first person resource game were you try and steal items of high value and escape guards using your inventory. 

Highlights

inventory6.gif

Solo project

Pushing my limits

Problem Solving

Wingman

Team:

15 Students

Role:

Tech designer

Engine:

Unity

Dev time:

4 Weeks

Description

Wingman is a third-person air racing game where you complete courses and aim to improve your time against people online! 

 

The main pillars of the game were focused on the skill and rush of racing. 

Highlights

Larger Team Project

Challenges along the way

About Me

My name is Oscar Rosin, I'm a Techical designer at Futuregames.

I'm looking to get into the industry and learn how to work with other people to create great games! If you wish you can read more.

Contacts

If you are intrested reach out to me!
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